Effect: The familiar can steal regeneration from a person whom it watches sleep. If the familiar can watch the target for an entire Regeneration Phase, it steals any life points that the target recovers, taking them all for itself. It then adds these points to its own total (up to its maximum amount—any surplus LP are lost). While being watched, the target has nightmares about the familiar. Familiars cannot steal AE or KP.
Animal Types: All
AE Cost: 3 AE
AP Value: 15 adventure points
Publication: Core Rules page 280