Rules: A character with a Restricted Sense suffers a penalty of 2 for checks with Perception, but only if the check relies upon the stated sense. Restricted Sight imposes a penalty of 2 for ranged combat. You can choose the following senses: Sight, Hearing, Smell & Taste, Tactile Sense. A hero can have at most two Restricted Senses.
Prerequisites: No disadvantage Exceptional Sense for the same sense, no disadvantage Blind (for Sight), no disadvantage Deaf (for Hearing).
AP Value: Sight: -15 adventure points; Hearing: -10 adventure points; Smell & Taste: -6 adventure points;
Tactile Sense: -2 adventure points
Publication: Core Rules 176