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Dog (Mixed-breed)

Size: 2 to 3 feet long (not including tail), 4 feet long (with tail); about 2 feet high at the shoulder

Weight: 40 to 80 pounds

COU 12 SGC 11 (a) INT 14 CHA 13 DEX 9 AGI 14 CON 9 STR 10

LP 13 AE - KP - INI 13+1D6

DE 7 SPI 1 TOU 0 MOV 12

Bite: AT 13 DP 1D6+2 RE short

PRO/ENC: 0/0

Actions: 1

Advantages/Disadvantages: Exceptional Sense (Smell)

Special Abilities: Locked Jaws

Skills: Body Control 7 (14/14/9), Climbing – (no check allowed, dogs cannot climb), Feat of Strength 4 (9/10/10), Intimidation 4 (12/14/13), Perception 7 (11/14/14), Self Control 4 (12/12/9), Stealth 7 (12/14/14), Swimming 6 (14/9/10), Willpower 2 (12/14/13)

Number: 1 or 2D6 (pack)

Size Category: small

Type: Animal, non-humanoid

Loot: 8 rations (meat), fur (5 halers)

Combat Behavior: Dogs usually threaten with snarls and barks, and attack only if you attack them or their owner.

Escape: After losing 50% of their LP.

Animal Lore (Domesticated Animals)

  • QL 1: Dozens of dog breeds exist in Aventuria. Most breeds were created for certain tasks, like guarding or hunting. Mixed-breed dogs live mostly in cities, as strays or pets.
  • QL 2: Dogs rarely attack humans by choice, but can be trained to do so.
  • QL 3+: Packs of dogs roam the alleys in cities like Gareth and Fasar. Due to their numbers, they can be a danger to humans when threatened.

Hunting:1

Publication:
Core Rules, page 360