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Throw

(Special Maneuver)

Rules: First you must grapple your opponent (see the special ability Grapple, page 248). A grappled opponent gains the states of prone AND bound. To throw the enemy, make a new Brawling attack with a penalty of 2. If you are successful and the enemy doesn’t defend, the enemy winds up on the ground again (and keeps the state of prone). The throw does only 1D3 DP (ignoring PRO), but if the opponent you threw then falls into a fire or off of a cliff as a result, well, that might do a lot more damage.

Penalty: -2

Prerequisites: AGI 13, Grapple

Combat Techniques: Brawling

AP Value: 10 adventure points

 

Publication: Core Rules page 250