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Takedown

(Special Maneuver)

Rules: Your attack suffers a penalty of 4, and your opponent may defend. If your attack succeeds and the opponent’s defense fails, the opponent falls down and gains the state of prone. This attack does 1D3 DP (ignoring PRO).

Penalty: -4

Prerequisites: STR 13

Combat Techniques: Polearms

AP Value: 20 adventure points

 

Publication: Core Rules page 250