Rules: Improve your attack stat by 2 for the current combat round. You cannot make any defense during that round. Onslaught must be announced at the start of the round. Onslaught cannot be used when prone.
Prerequisites: AGI 13
Combat Techniques: Brawling, Chain Weapons, Daggers, Fencing Weapons, Impact Weapons, Polearms, Swords, Two-Handed Impact Weapons, Two-Handed Swords
AP Value: 10 adventure points
Publication: Core Rules page 249