Characters in exceedingly small, narrow, or tight places are cramped. Even finding oneself in the midst of a large crowd can trigger this state. A cramped hero can barely move and suffers penalties for weapon and shield use in combat situations. Short weapons suffer no penalties. Attacks and parries with medium weapons suffer a – 4 penalty, while attacks and parries with long weapons suffer a –8 penalty. Checks for other skills may suffer a penalty of up to –2, at the GM’s discretion. Spells and liturgical chants suffer no penalties for casting while cramped.
|Short weapons||+/–0 AT; +/–0 PA|
|Medium weapons||–4 AT; –4 PA|
|Long weapons||–8 AT; –8 PA|
|Small shields||–2 AT; –2 PA|
|Medium shields||–4 AT; –3 PA|
|Large shields||–6 AT; –4 PA|
Publication: Core Rules page 35